The roles
Every card in the game, grouped by expansion. Numbers show the order in which roles wake during the night.
Base game

WerewolfKnow the other werewolves lone wolf allowed to look at one card in the centerWerewolf
Werewolves · wakes #6
Know the other werewolves lone wolf allowed to look at one card in the center

MinionKnows who are the werewolvesMinion
Werewolves · wakes #9
Knows who are the werewolves

MasonKnows who is the other MasonMason
Villagers · wakes #12
Knows who is the other Mason

SeerEither look at a player's card, or 2 cards in the centerSeer
Villagers · wakes #14
Either look at a player's card, or 2 cards in the center

RobberSwap their card with another player's card and look at itRobber
Villagers · wakes #19
Swap their card with another player's card and look at it

TroublemakerSwitch other 2 player's cards.Troublemaker
Villagers · wakes #21
Switch other 2 player's cards.

DrunkSwaps themselves with center card without viewing itDrunk
Villagers · wakes #24
Swaps themselves with center card without viewing it

InsomniacLook at their card at the end of the night to see if it has changedInsomniac
Villagers · wakes #25
Look at their card at the end of the night to see if it has changed

VillagerNo special abilitiesVillager
Villagers
No special abilities

HunterIf dies, kills the player they voted forHunter
Villagers
If dies, kills the player they voted for

TannerWins if diesTanner
Tanner
Wins if dies
Daybreak

SentinelPlaces a Shield Token on a playerSentinel
Villagers · wakes #3
Places a Shield Token on a player

Alpha WolfAdd werewolf center card and swap it with player cardAlpha Wolf
Werewolves · wakes #6
Add werewolf center card and swap it with player card

Mystic WolfWerewolf abilities + Looks at a player cardMystic Wolf
Werewolves · wakes #6
Werewolf abilities + Looks at a player card

Apprentice SeerViews one center cardApprentice Seer
Villagers · wakes #15
Views one center card

Paranormal InvestigatorViews up to 2 player, Becomes bad if sees oneParanormal Investigator
Villagers · wakes #16
Views up to 2 player, Becomes bad if sees one

WitchViews a center card swaps it with any playerWitch
Villagers · wakes #20
Views a center card swaps it with any player

RevealerView player card, if its villager keep it flippedRevealer
Villagers · wakes #28
View player card, if its villager keep it flipped

CuratorPlaces an Artifact Token on any player's card that doesn't have oneCurator
Villagers · wakes #30
Places an Artifact Token on any player's card that doesn't have one

Dream WolfDoesn't wake up Known by the other wolvesDream Wolf
Werewolves
Doesn't wake up Known by the other wolves

BodyguardThe player they point at cannot dieBodyguard
Villagers
The player they point at cannot die

PrinceCannot be killedPrince
Villagers
Cannot be killed
Bonus roles

CopycatCopies a center card role's team and actionCopycat
Copycat · wakes #2
Copies a center card role's team and action

Apprentice TannerKnows the Tanner, Wins if Tanner diesApprentice Tanner
Tanner · wakes #10
Knows the Tanner, Wins if Tanner dies

ThingTaps one player next to themThing
Villagers · wakes #13
Taps one player next to them

Aura SeerKnows all players who viewed or moved a cardAura Seer
Villagers · wakes #22
Knows all players who viewed or moved a card

GremlinSwitch any 2 player's cards.Gremlin
Villagers · wakes #23
Switch any 2 player's cards.

BeholderViews all Seer's card at night's endBeholder
Villagers · wakes #27
Views all Seer's card at night's end

SquireKnows the werewolves final cards at night's endSquire
Werewolves · wakes #26
Knows the werewolves final cards at night's end

CursedBecomes bad if a werewolf votes for themCursed
Villagers
Becomes bad if a werewolf votes for them
Alien

OracleAnswers yes or no, to random action questionOracle
Villagers · wakes #1
Answers yes or no, to random action question

AlienWakes up with other aliens, Performs random alien actionAlien
Aliens · wakes #4
Wakes up with other aliens, Performs random alien action

LeaderSees the Aliens (the Wolves when no Aliens are in play). If every one of them votes for the Leader, the village losesLeader
Villagers · wakes #11
Sees the Aliens (the Wolves when no Aliens are in play). If every one of them votes for the Leader, the village loses

CowLearns whether a neighbor is an Alien (a Wolf when no Aliens are in play)Cow
Villagers · wakes #5
Learns whether a neighbor is an Alien (a Wolf when no Aliens are in play)

NostradamusViews up to 3 players, last viewed team is publicly announcedNostradamus
Villagers · wakes #17
Views up to 3 players, last viewed team is publicly announced

PsychicRandomly view cards, as instructedPsychic
Villagers · wakes #18
Randomly view cards, as instructed

ExposerFlips open number of center cardsExposer
Villagers · wakes #29
Flips open number of center cards

BlobWins if all blob players surviveBlob
Blob · wakes #31
Wins if all blob players survive

MorticianWins if any neighbor diesMortician
Mortician · wakes #32
Wins if any neighbor dies
Custom roles

Giant WolfWerewolf abilities + vote counts as 2Giant Wolf
Werewolves · wakes #6
Werewolf abilities + vote counts as 2