Insomniac

Wakes last and looks at her own card: the one villager who knows what she ends the night as.

Team
Villagers
From
Base game
Wakes
#41 of 49 (the night order)
In a deck
One card

What it does

At the end of the night the Insomniac looks at the card in front of her. If it is still the Insomniac, nobody moved it; if not, she knows what she became.

Rules and edge cases

  • She wakes after every role that moves cards, so what she sees is final.
  • A shield on her own card blocks her: she cannot look at it.
  • She learns what she holds, not who moved it.

How to play it

  • An unchanged card disproves anyone who says they robbed or swapped you.
  • If you woke up as a Werewolf, you are one. The honest thing and the winning thing are no longer the same.

When it is in the deck

  • The Insomniac is the check on Robber and Troublemaker stories. A liar who says they moved her card gets caught.

If the Doppelgänger copies it

A Doppelgänger who looks at this card becomes a second Insomniac. She wakes again on her own, right after the original.

Around it

Wakes just before it: Drunk. Wakes just after it: Squire.

More from the base game: Doppelgänger, Werewolf, Minion, Mason, Seer, Robber, Troublemaker, Drunk, Villager, Hunter, Tanner.

See every role, or read how to play.