
- Team
- Villagers
- From
- Bonus roles
- Wakes
- Does not wake (the night order)
- In a deck
- One card
What it does
The Cursed has no night action. The change happens in the vote.
Rules and edge cases
- If any werewolf votes for the Cursed, the Cursed is a Werewolf when the votes are counted: their death then counts as a wolf’s death, and they win with the wolves.
- If no werewolf votes for them, the Cursed is a plain villager.
- The Mark of the Vampire is applied after the curse: a Cursed player who has it is a Vampire.
How to play it
- You cannot know your team until the votes are in. Vote for a wolf, and hope no wolf votes for you.
When it is in the deck
- A wolf’s vote for the Cursed makes one more wolf the village can kill. Wolves should vote elsewhere.
If the Doppelgänger copies it
A Doppelgänger who looks at this card becomes a second Cursed. She sleeps through the rest of the night, as the original does.
Around it
More from Bonus roles: Body Snatcher, Apprentice Tanner, Thing, Nostradamus, Aura Seer, Beholder, Squire, Empath, Prince.
See every role, or read how to play.